Anthony Dexter Giannelli is a visual artist based in Copenhagen, Denmark who explores fluidity, pain, trauma, and authenticity. His practice is based in a visual language that begins on paper, using emotion-laden surfaces to reskin virtual settings that question how we interact with the world when our bodies are limited.

The first process of his work layers natural and collected materials such as snake skin, achiote, gold, and dried flowers upon drawn images to mimic the animation of a body with statue-like features, riling just below a pool of water’s rippling surface.

These paper scenes are imported and projected onto 3-D environments, characters, and objects that are employed to create settings that more genuinely depict emotional reality than the physical settings they are based on.

He spent much of his childhood with his grandmother, who surrounded him with Panamanian art forms such as molas and huacas, living alongside Catholic religious iconography. As an artist herself, she trained him in drawing and painting which he continued practicing until starting university. At university, he studied Latin American Culture and lived in Medellín, Colombia where he was able to reconnect with much of the same cultural imagery. After a life-changing traumatic injury involving water in 2015, he began drawing once again in response to the loss of mobility and deepening of trauma.